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I am blind! What have you done! I will torture you many days! You die later! Not the head! I can use a sling over here. I tear off your arm! I hate gut shots. Chest pains! I'll cry for you. Please don't hurt me any more. Let me show you how it's done! That stings a bit. That hurts! I'll be the only Deathclaw at home with a limp. My leg A bum leg. The leg That knee hurts! How about if I hit you in the crotch?
I love it! If not I can do it harder next time. You're going to need it. Hope you didn't need that! Must look into getting some glasses. When I do hit you, it's going to hurt! Please don't tell anyone I did that. I missed! It could happen to anyone! I can't believe I missed you! Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout Atomic Shop Apparel Bundles C. Emotes Icons Photomode S. Skins Styles Utility. Allies Creatures and robots Factions Vendors.
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Citation project Speculation removal Suggested merge and splits Template headquarters Template overview. Explore Wikis Community Central. Register Don't have an account? View source. Microsoft hasn't completely closed the DRM door on the Xbox however, as users still pirate software, they just don't use their modded console online.
JTAG hacking is still a problem and xbox live leaderboards are still completely useless. This will never be solved as the problem exists on every game with leaderboards including STEAM games, cheats just proxy the connection and change the data without having to modify the system they are playing on.
Basically the pro-DRM argument is as follows: - Anti-piracy At this point I don't see why game developers even bother to produce physical media. They can easier control the piracy level by having the games only downloadable from their own servers or as the master seed in a torrent. Movie studios and Music publishers can learn from this. Nobody wants to compete with cheating players when they know they can't beat them legitimately.
Both points are largely addressed by "Freemium" content and DLC, which can't be acquired by cheating, only by spending real money by having an account with the publisher. However these games are largely made less fun when you instead end up competing with people with deeper pocketbooks.
The Anti-DRM argument on the other hand: - Mostly touted by people who don't want to pay, or feel that content is overpriced for it's value. As there's no competition, there is no way to introduce market forces except by piracy.
There are people who have no qualms about buying bootleg chinese-made purses, shoes and DVD's because they are cheaper, they don't care if the owner is being ripped off. However this mostly comes as a just a guise for piracy.
You'll often see the "homebrew" argument presented for mod chips, when their real agenda is piracy or cheating. Go ahead and look for Wii's and Xbox's modded and running Linux Then there is the less vocal but more legally sound group which are the GPLv3 Licence enforcers.
The GPL guys don't like DRM because of interoptability concerns primarily because of patents on DRM make them illegal to create free alternatives and free implementations to proprietary and expensive software products.
Only in very few cases does the homebrew argument add up. The WRT54G router is one of them, where the router originally runs Linux, and the GPL operating system allows it to be a much better router from third party firmware. Software on PC's also can play any region.
Set the price low enough that everyone in the world can buy, and then the piracy problem on media goes away. Get rid of region locks, and the mod-chip piracy problem goes away on consoles. You can even prevent media piracy by embracing the fans desire to share translations.
The fansubbers can release free subtitles to any language video on the PC, if only it were made easy to use. It is, of course, convenient to present only the weakest arguments if one intends to dismiss the position. I play games. I've paid for my games. My favorite games are years old. I know. A Commodore 64? It's called "having an attention span". So you can bet there won't be any analogs of me in the current population of gamers, because all of their games won't work by then.
Would I have bought random example: Spore? Since I can't, I didn't bother. Never played it. Never will. Show me where I can buy a new N64 to play games that only work there.
Let's all get together and violate the DMCA. Just as no one promises to have DRM server up in 10 to 20 years, no one promises to keep making consoles to support current games for 10 to 20 years. I have a hard enough time controlling the security of my home network. I repair other people's computers. Sometimes their security practices are less than stellar Intentionally adding invasive, obstreperous blobs of code to my computer would be dumb. So I don't. Use Steam? No thanks. I don't have an additional machine to just throw away when I'm done.
Why do I like CDs? They'll last as long as I will. I can be certain that I can play them 'til the day I die. I don't have to rely on third parties to keep servers running, or to make hardware, or to not screw up the hardware I use to play them. I've built a CD player from discretes. It's not as hard as one might think. Why do I sorta' like DVDs? I can probably play them until the day I die. I don' thave to rely on third parties to keep servers running.
So there exists government enforcement that limits my ability to make a player for this media. Why will I never own a Blue-Ray player? I don't trust Sony to keep their DRM servers running. I don't trust Sony or their licensed publishers to not randomly decide that I no longer have access to media I own.
I have to rely on Sony and others e. Oracle to continue to license DRM and other software to make working players. It is overwhelmingly likely that Blue-Ray disks will become unplayable, shiny disks during my lifetime, and paying for that is dumb. I maintain a meticulously licensed universe of software at home. This stuff is tools. Some of it is tools for entertainment and some of it is tools to get something done.
In either case, paying for tools that require someone else's permission and continued good will to work is dumb. And I minimize the amount of this kind of dumb that I am.
I think you're a huge shill. Homebrew is a legitimate pass-time, a technical challenge and an exciting one at that. All this crap that people just don't want to pay, well perhaps if these big corporations gave a rat's ass about the consumer there wouldn't be a problem.
Stop spewing what we all know is lies put forth by large media corporations; all they want is to control and dominate the markets and us consumers. We Won't Stand For It.
The above part was so badly worded Here's why its wrong. What DRM is really doing is locking the user into some small ecosystems. You're stuck in either the microsoft camp, the amazon camp, the rhapsody camp or another, losing your freedom to use what's already out there.
Making you pay for things that already exist in the commons or have already been paid for. The techniques used are market monopoly and exclusive channels. Avoid netflix becuase silverlight is another lock in strategy for a windows system.
I would have subscribed to Netflix if it worked on Linux. Here's why the accusation that Linux users pirate falls apart. The pressure is higher for Windows users to pirate because the system causes them to spend more and more. The irony is that if you're the Linux user amongst a group of windows users with similar affordability at a party, then most likely you're the one who doesn't pirate, while the windows users underground software to transfer just about anything around.
So the DRM system doesn't really work, it only inconveniences people who use legit free and open software. Again, so DRM system just don't work.
I think its possible to implement security systems for the code to self-check itself whether its compromised and play the content, while simultaneously being open-source. Its good to see a list of non-DRM providers, because I think their business model and the artists behind them ought to be patronized. Even so, the old Zento Isideko Combine brand and livery is still used to distinguish the support fleets of the transportation construction, maintenance and security operations that the division carries out across the extensive holdings of Sukuuvestaa.
Sontogi Oskkaltiovone — loosely translated: rules-based corporate war of takeovers. Click to toggle showing the 25 attributes. Limit:5x Materials: 1x 3x x x x Skills: 42 51 I 43 52 I I V Outcome: 1x Limitx Materials: 1x 1x 1x 1x 1x 1x 42x Skills: I Outcome: 1x Limitx Materials: 1x 1x 1x 1x 1x 1x 88x Skills: I Outcome: 1x Limitx Materials: 30x 35x 88x x x Skills: IV Outcome: 1x Limitx Materials: 32x 37x 92x x x Skills: IV Outcome: 1x Limitx Materials: 35x 40x x x x Skills: IV Outcome: 1x Limitx Materials: 37x 42x x x x Skills: IV Outcome: 1x Limitx Materials: 33x 38x 96x x x Skills: IV Outcome: 1x Limitx Materials: 91x x x x x Skills: IV Outcome: 1x I'm not even sure.
In any case lets hide this for now too. Armor EM Damage Resistance: 0. Armor EM Damage Resistance: 7. Click to toggle showing the 76 attributes. Mass: 0. Click to toggle showing the 74 attributes. Click to toggle showing the 69 attributes. Investigation Task Completed Train Skill. Upgrade complete, Captai We should continue with our investigatio n. Halloween Horrors Firework. Congratulations, Captain. Our mission here is complete and I will notify you when your skill training is complete.
Let us continue with the investigation. I will notify you when your skill training is complete. Pol o a rized weapons fitted. T est rig Dread. Excessive gaming can interfere with normal daily life. The unstable chemical flux of minerals designated as Chromodynamic Tricarboxyls can be obtained by reprocessing the rare ore Cthonic Attar.
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